Enhance Games will be using its considerable knowledge of light and sound to create an experience where the music, backgrounds, sounds, special effects - basically everything - even down to the Tetris pieces themselves, pulse, dance, shimmer, and explode in ideal sync with how the videogame is played. It's absolutely mesmerizing and the result is seemingly something unforgettable - as evidenced by the name itself. Music, backgrounds, sounds, and special effects all shimmer, pulse, and even explode, surrounding the player with three-dimensional worlds that react to your gameplay decisions. First, it looks incredible: The trailer (which Sony insists in a blog post uses only game assets) shows off a game that looks like a vibrant combination of Tetris and a library of iTunes visualizers. In addition to this, well known modes like Marathon, Ultra, Sprint and an all new "Zone" mechanic wherein players can stop time and either maneuver out of a potential game-over situation, or rack up extra line clears for bonus rewards make up parts of the package. Is it just a simple facelift, or are the new features worthwhile?
I'm going to old-man myself here, but back in my day, we didn't have this sort of "get out of trouble" free ability; we had to rely on speed, reflexes and on-the-fly wit.
Sure, virtual reality hasn't fully caught on yet. More details about the game (as well as its release date) will be revealed at E3 Thursday, so time will tell.
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